Non Uniform Edge Detect | FREE
This node is an edge detect node that allow you to set random and non uniform space between each shapes. I found it very useful to achieve a organic look with stones and pavement but I'm sure that you will find tons of other use case!
Please find a demo here ➡ https://www.artstation.com/artwork/18zlq8
Using Substance Designer 2021.1.0 (11.1.0) or above.
V2 : Substance Designer 2021.1.2 (11.1.2) or above
- Minimum edge size is reduced to one single pixel instead of 2
- Artefacts generated by high "Edge width random" values can be removed using an included filter (Filtering -> By Kernel)
- Edges size can be scale by shape size in order to preserve smaller shapes
V1.1 : Substance Designer 2021.1.0 (11.1.0) or above
- Now output a 16-bit map greyscale instead of a 8-bit one
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Non Uniform Edge Detect.sbsar
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